![]() Then I created a new material and dropped it on my model, and checked that it was set to use uvw mapping in the texture tag. I built and adjusted my uvw map (didn’t use the paint setup wizard). The 3D painting mode is selected, and I’ve tried Projection painting also, but no go. ![]() This is probably an obvious easy answer, but whenever I get away from Bodypaint for awhile, I seem to keep running into problems with attaching a texture to my uvw, and now am having problems being able to paint directly on the model (but I can paint on the texture, and see it appear on the model).
0 Comments
Leave a Reply. |